Author |
Posted on 2015/11/07
#897
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Louiskovski | Good morning. I'm really in trouble with the nsbmd exporter from MKDSCM. Is there another way to get a NSBMD file? I'm so under pressure. |
Author |
Posted on 2015/11/07
#898
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MKGirlism |
Just to make it clear, do you want to Export, or Import it? If MKDSCM doesn't work, you can as well try EFE. |
Author |
Posted on 2015/11/08
#900
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SGC Yellow |
Good morning. I'm really in trouble with the nsbmd exporter from MKDSCM. Is there another way to get a NSBMD file? I'm so under pressure.If it fails to import a model the most likely cause is that your textures are size that are not supported by the Nintendo DS your textures can be 64 x 64, 32 x 32, 64 x 32, 32 x 64, 128 x 128, 128 x 64, 64 x 128 and, more but they cannot be something like 58 x 37 or 33 x 33 after you re-size the PNG images to one of the required sizes your model should import properly. Please note that anything bigger than 256 x 256 will cause the game to lag! EFE dose not have a NSBMD importer! 99% of the time it's something your doing wrong and not MKDSCM it's self. |
Author |
Posted on 2015/11/08
#901
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Louiskovski | Ok thanks! But this is not the problem. Ever when i try to convert an obj file, it cames the error message, that doesn't say me, what's the problem. Although i made all right! The last time, where mkdscm could convert an obj to nsbmd, i used SketchUp Pro, but the demoversion. But know, the test-days are over and i can only convert models to a DAE-file. First i imported the file to Blender and exported it to OBJ, but then it cames the error-message on mkdscm again, although i made all right. So i tried to convert it to SM64DSe, because this editor can import and export DAE-Files and OBJ-Files. But when i tried to convert the finished obj file in MKDSCM, the Error-message cames again! I don't understand that. On this site stands, that MKDSCM can convert obj files from every exporter who exist! Otherwise an online model converter i tried too and it failed! http://florian.nouwt.com/wiki/index.php/Creating_a_Custom_Track/NSBMD |
Author |
Posted on 2015/11/08
#903
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MKGirlism |
What does the Error message exactly say? Also, what is your native Language? Not to be rude, but I can only understand a half of what you're saying. |
Author |
Posted on 2015/11/08
#904
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Louiskovski |
Oh sorry for my bad english! I'm a little bit lazy in my english lessons in school. Ok, back to the topic. MKDSCM say just "Valid parameter". |
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Posted on 2015/11/08
#905
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Louiskovski | Sometimes it says"the path specified format is not supported" |
Author |
Posted on 2015/11/08
#908
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SGC Yellow | Don't use sketch up pro! Use the free version of sketch up http://www.sketchup.com/download tell them "I Plan to Use Sketch Up for: Personal Projects" then the website will give you the free version. Then download this OBJ exporter plugin by TIG https://www.dropbox.com/s/ujqt338zeznise9/OBJexporter_v3.0.rbz?dl=0 and install it in sketch up the export your model. |
Author |
Posted on 2015/11/27
#1040
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emptyspotlight | I've replaced the Waluigi Model with Rosalina, when I load up a course, the screen goes black, what did I do wrong? https://www.youtube.com/watch?v=p10P89TJRHk |
Author |
Posted on 2016/01/23
#1372
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Louiskovski |
Thank you very much!!! Now it works correctly, but with one problem: Every polygon has textures on both sides, though i only textured the white side. What did i wrong? There are no special options with TIG's OBJ-exporter! |
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Posted on 2016/01/23
#1373
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Arctus 64 | You didn't do anything wrong, that is part of the white side of the face, seeing as it only exports the white side, both sides are the same. |
Author |
Posted on 2016/01/24
#1379
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SGC Yellow |
Thank you very much!!! Now it works correctly, but with one problem:It's supposed to be like that. |
Author |
Posted on 2016/01/24
#1383
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arbiter15 | y |