Author |
Posted on 2016/01/30
#1403
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opa334 |
Hey, I'm currently trying to port (Wii) DK Summit to MK7. I've deleted everything you are not supposed to touch and created new materials for each number of the KCL, so I could make everything like in the original. Now, if I'm creating the kcl in efe and importing it into the game, it just caused a white screen. Here is my .obj of the KCL: https://www.dropbox.com/s/mzrm5xsebbypa59/Gds_DKPass_KCL.zip?dl=0 Is it just not working this way, or is there something I've messed up? Everything overlaps with the original model. |
Author |
Posted on 2016/01/30
#1404
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MK7tester | Have you edited the KMP yet? I've heard of KMPs being a common whitescreen issue and i've experienced it myself. However, never heard of a KCL whitescreen. Did you triangulate and export only the necessary faces for your collision model? By the way, it may not be wise to try to port DK Summit as nobody knows how to successfully do cannons yet (at least to my knowledge), ive tried to port that track once before. |
Author |
Posted on 2016/01/30
#1405
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opa334 | The cannon is not my main problem, so if I can't make one, I could problably just get around that by making an invisible road or something. No, I don't have an edited the KMP, as that's what I'm planning on doing next. If I just replace the KCL with the normal one, everything runs fine. I will try some other KCLs for now. |
Author |
Posted on 2016/01/31
#1406
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opa334 | Uhm, I just made the weirdest discovery ever... There is no way to get a custom KCL working on the Gds_DKPass slot at all, I just replaced the KCL of Browsers Castle to test and everything works... Does anyone know what to do now? It seems that there is some necessary part in the KCL of Gds_DKPass which is needed to load it up without crashing. |
Author |
Posted on 2016/01/31
#1407
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MK7tester |
Uhm, I just made the weirdest discovery ever... There is no way to get a custom KCL working on the Gds_DKPass slot at all, I just replaced the KCL of Browsers Castle to test and everything works... Does anyone know what to do now? It seems that there is some necessary part in the KCL of Gds_DKPass which is needed to load it up without crashing. The DK Pass slot is known for crashing no matter how you may edit it. If you want "icy" effects in your course its recommended that you replace Rosalina's Ice World. |
Author |
Posted on 2016/01/31
#1408
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opa334 |
Uhm, I just made the weirdest discovery ever... There is no way to get a custom KCL working on the Gds_DKPass slot at all, I just replaced the KCL of Browsers Castle to test and everything works... Does anyone know what to do now? It seems that there is some necessary part in the KCL of Gds_DKPass which is needed to load it up without crashing. That's what I did first, had everything working like the kmp and stuff and then tried to port it. Oh well, just gonna do it on rosalinas ice planet again. |
Author |
Posted on 2016/01/31
#1412
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MK7tester |
Uhm, I just made the weirdest discovery ever... There is no way to get a custom KCL working on the Gds_DKPass slot at all, I just replaced the KCL of Browsers Castle to test and everything works... Does anyone know what to do now? It seems that there is some necessary part in the KCL of Gds_DKPass which is needed to load it up without crashing. You don't have to re-do your CT. You can simply port it to another slot. |
Author |
Posted on 2016/02/01
#1413
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opa334 |
Uhm, I just made the weirdest discovery ever... There is no way to get a custom KCL working on the Gds_DKPass slot at all, I just replaced the KCL of Browsers Castle to test and everything works... Does anyone know what to do now? It seems that there is some necessary part in the KCL of Gds_DKPass which is needed to load it up without crashing. That's what I'm doing^^ |
Author |
Posted on 2016/02/01
#1414
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MKGirlism | And what I need to do, is to fix the Quote Pyramid thingy, because as you can see, it doesn't work well enough. |