DSHack

Archive Generated December 23rd, 2018
3D Land custom models
Author Posted on 2016/05/24
#1735
ant888 Hello,

I'm trying to add a collision to my custom model. I'm using the one made by exelix11, the creator of the 3D Land level editor.

As per this video, https://www.youtube.com/watch?v=THotRSnbDXY, it says to drag the .obj file onto the Collision Manager that comes with the level editor, https://github.com/exelix11/TheFourthDimension/releases/tag/0.3.1-beta

And the collision manager just hangs on "creating kcl"

I know this is confusing, but I tried my best to explain it. ;)

Any help is greatly appreciated.

ant888
Author Posted on 2016/05/25
#1736
MKGirlism First of all, welcome.
However, you're the first SM3DL Hacker on this Forum, making it quite hard to find support here.

I just gave this Tool a try, and everything worked as it should work for me, how big is your OBJ File (in MB)?
Did you try Every File Explorer's KCL Generator? (Seeing this Tool is based on EFE's KCL Generator, I don't see why it shouldn't work.)
Author Posted on 2016/05/25
#1737
Arctus 64 This looks really great, I feel like I should try this when I have a spare 3ds.
Author Posted on 2016/05/25
#1738
ant888
First of all, welcome.
However, you're the first SM3DL Hacker on this Forum, making it quite hard to find support here.

I just gave this Tool a try, and everything worked as it should work for me, how big is your OBJ File (in MB)?
Did you try Every File Explorer's KCL Generator? (Seeing this Tool is based on EFE's KCL Generator, I don't see why it shouldn't work.)

Thanks for the welcome. :)
My OBJ file is 2.21 MB.

Also, is EFE's KCL generator already in EFE? (or do I have to download it separate?
Author Posted on 2016/05/25
#1739
Platinatic Welcome!
Nice to see some 3D Land hacking in here!
After my exams i will try to make time to get more into that stuff (hacking my 3DS), so you won't be alone. :)
Author Posted on 2016/05/25
#1740
MKGirlism
First of all, welcome.
However, you're the first SM3DL Hacker on this Forum, making it quite hard to find support here.

I just gave this Tool a try, and everything worked as it should work for me, how big is your OBJ File (in MB)?
Did you try Every File Explorer's KCL Generator? (Seeing this Tool is based on EFE's KCL Generator, I don't see why it shouldn't work.)

Thanks for the welcome. :)
My OBJ file is 2.21 MB.

Also, is EFE's KCL generator already in EFE? (or do I have to download it separate?

Yes, EFE's KCL Generator is already available in EFE, it's under File > MK7.
Don't worry about it being MK7, it should work for SM3DL as well.

And an OBJ File of 2.21 MB sounds a lot, it's highly likely the Model will either Lag a bad time on a 3DS, or crash before it gets to load at all.

What you can do is trying to create a CMDL File with CTEX Files (be aware, not BCMDL), and check it out in NW4C 3DEditor.
The Maya/3DS Max Plugins, 3DEditor, and more can be found here: http://www.dshack.org/store.php?page=file&fid=3

Author Posted on 2016/05/25
#1741
ant888 It now brings me to a menu with "Collision Type Settings". What should I put for the different categories? (I'm not too familiar with this :P )

Edit: It seems like the collision type settings doesn't save. It says EFE is not responding.
Author Posted on 2016/05/25
#1742
MKGirlism Do you happen to have a different PC?
It sounds like your current PC has quite some low specs, either that, or the Model's File Size is causing problems.
Author Posted on 2016/05/25
#1743
ant888 I'll try my virtual machine and report back.

EDIT: I guess it must be my file size. I have no idea how to make the MB smaller, >_< does anyone know?
Author Posted on 2016/05/26
#1744
MKGirlism VMs are always going to be slower than an actual PC, just with about the same specs.

As for the size, just optimise your Model (reduce amount of triangles, remove all unnecessary faces of stuff you will never see anyway, etc.).
If you're willing to, you can send me your Model by PM, so I can see what I can do.
(To send a PM, go to my Profile, and click "New message".)
Author Posted on 2016/06/06
#1789
MK7tester Although this might sound a bit off topic, I would very much like to hack 3D Land :D I just don't know anything about how/when I should approach it. I'm wary of how much is actually possible at the moment.

For example, in the Super Mario Galaxy 2 hacking scene, the early days were spent aligning predetermined planets to create levels with simply different layouts. There were no custom models, and the level editor provided no visual feedback. There were so much limitations and so little knowledge of how everything worked.

But now, you can edit levels with ease using a 3D Editor, and there's model importers, and more knowledge about objects, etc.