Author |
Posted on 2016/06/26
#1848
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Marioracer | OK I'm just gonna go strait to the point i'm trying to put a custom texture on mario in mk7 however when trying to save with EveryFileExplorer it wont save and when trying to import the texture in ohana3ds nothing changes any help would be appreciated at this point. |
Author |
Posted on 2016/06/26
#1849
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MKGirlism |
Welcome to the Forums. Could you explain the exact steps you have taken, with both Apps? As far as I know, EFE doesn't support Texture replacement. |
Author |
Posted on 2016/06/26
#1850
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Marioracer | Ok so with ohana3DS I open up my mr.bcmdl file and it loads fine then I go to the texture tab and export the textures as png files and edit them in photoshop CS6 but when I choose to import the edited texture back into ohana3ds nothing happens the texture stays the same. |
Author |
Posted on 2016/06/26
#1851
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MKGirlism |
Take note that when you Import, you will need to have a BCTEX File Format. The problem is, I'm only able to make CTEX Files, which isn't supported by Ohana3DS. So unless there happens to be a PNG to BCTEX, or TGA to BCTEX Tool, Texture Hacking won't be easy, and therefore, it'll be better to ask Pablo or Stewie for this. These 2 have done this before, so I assume they would know how to do this as well. |
Author |
Posted on 2016/06/26
#1852
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Marioracer | Iv'e Done it I FU*#ING done it @MKGirlism thanks for the reply's I might make a small tutorial on how to do this aswell. |