Author |
Posted on 2017/02/18
#2984
|
Kitty Remilya Ambiance |
What you need: MKDSCM 3 or EFE Audacity (only if your audio file requires editing) HxD Hex Editor Kiwi DS DS Sound Studio WAV2SWAV SWAV2SWAR Let's go!!! Step 1: Extract your SDAT file from your ROM: ![]() Step 2: Load your SDAT file with Kiwi DS: ![]() Step 3: Double click the SDAT file, find your SWAR file and extract the contents of it: ![]() NOTE: If your audio file doesn't require editing, skip to Step 6. Otherwise, continue normally from Step 4. Step 4: Load Audacity, drag your instrument file and edit it: ![]() Step 5: Export your edited audio as Microsoft WAV 16 bit PCM (it HAS TO BE MS WAV 16 bit PCM, or you can't convert to SWAV): ![]() Step 6: Drag your new WAV file onto the WAV2SWAV executable to create your new SWAV file. Step 7: Load a hex editor and edit the values accordingly: ![]() Step 8: Re-create your new SWAR file using SWAV2SWAR as seen here: ![]() Step 9: Load DS Sound Studio, load your SDAT file and replace the target SWAR file with your edited one and test it in the SBNK file that uses the SWAR you're trying to edit (don't forget to dump SBNK files with Kiwi DS, or you can't know which SBNK instrument uses the SWAR/SWAV!): ![]() Step 10: Now use EFE or MKDSCM 3 to install your new SDAT file to the ROM. NOTE: Steps 7 to 9 may take many tries, but keep trying until you get the best result. This always works for me, hopefully this works for you too! If so, I'm really glad to hear that. |
Author |
Posted on 2017/02/18
#2985
|
SGC Yellow |
Spot on, theses useful tutorials just keep coming! Another excellent job done, thank you. |
Author |
Posted on 2017/02/18
#2987
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Rover | I kinda already made this tutorial. But this one is a lot better. Keep up the good work! |
Author |
Posted on 2017/02/18
#2988
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Kitty Remilya Ambiance |
But I don't see any of the looping methods in your tutorial. However, in my version, you can see how to loop custom SWAV files. Thanks anyway :3 |