DSHack

Archive Generated December 23rd, 2018
ARM9 editor (v3.1) not working partially?
Author Posted on 2017/04/26
#3116
Svenskig I'm using version 3.1 of Ermelber's ARM9 editor and it works properly when I want to change which music plays on which course. However, it does nothing when I want to change the global or local map values, meaning that in-game, the values stay the same as they would be on the course that was originally on the slot. Anyone know how to fix this?

I'm using a European ROM and haven't used the More Cups and Tracks ASM hack (yet, since I completely forgot how to apply that ASM hack even though I do need it again).
Author Posted on 2017/04/26
#3117
Miles Ermiiworth I used it with EKDS but it wasn't exactly an european rom anyway... it's weird it doesn't work (I don't know if I've made any weird changes before releasing the 3.1 either)
Author Posted on 2017/04/26
#3119
SGC Yellow We figured it out by now, actually, it's working for the GCGP Team, and I.
Louis discovered that the local maps on the Nintendo tracks use displaced coordinates,
and we got it to work. I told Sven on Discord, I'm not sure if it worked out for him, or not though.
Author Posted on 2017/04/28
#3125
Svenskig So I've tried putting SNES Mario Circuit 1 over Figure-8 Circuit and copied over the map values to see whether the problem lies in the editor or the values themselves, and when I used SNES MC1's map values the map was positioned exactly the same as with the original Figure-8 Circuit values, so I'm guessing something's not working in the editor itself.
Author Posted on 2017/04/28
#3127
Louiskovski I experienced the same thing and i think it is a mistake with the version of the game. However, i tried later version 4 and anything worked perfectly.