Author |
Posted on 2018/05/05
#3824
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Kitty Remilya Ambiance |
I'm currently making a custom battle track, but I can't seem to get the NSBMD working properly. Here's how it looks like in Blender: But when I convert it to NSBMD: After loading the NSBMD, I load the NSBTX to get the textures to appear, but that also doesn't work. When I load the NSBTX, MKDSCM gives me a .NET Framework "Unhandled Exception" error. ![]() Translation of the last line: The value InvalidArgument="0" is invalid for "SelectedIndex". How can I get my model to work? |
Author |
Posted on 2018/05/05
#3825
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nicholasopuni31 | Figure it out. :s |
Author |
Posted on 2018/05/06
#3826
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Kitty Remilya Ambiance | Never mind, now I've fixed my problem, I've just put my textures in the same directory as the model, and it worked. It seems MKDSCM can't read texture files if placed outside of the model directory. |
Author |
Posted on 2018/05/07
#3827
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Arctus 64 | Locking, since the problem was solved. |