DSHack

Archive Generated December 23rd, 2018
MKDSCM crashing when I try to make a new nsbmd file
Author Posted on 2018/06/10
#3910
nohax3win I guess now I'm making a custom track. That's all my introduction is.

Let me just go through it quickly.
I made a MKDS CT model with Sketchup. Just so you know; I reversed the faces, and lifted the model off the ground. I used the OBJ exporter (supposedly an old version) and fixed it in MKDSCM successfully. Next is where there were problems. I used MKDSCM to make a new nsbmd file with the MKDS scaling, and the create nsbtx options, enabled. I proceeded, and MKDSCM just stopped working. I had no idea why.

Any help would be appreciated. Thanks ;)
Author Posted on 2018/06/10
#3911
Rover Ah I used to have that problem back then. I honestly don't know why that happens. Will you send a picture of your custom track? I think it may help.
Author Posted on 2018/06/10
#3912
nohax3win An image? I guess here's what I have. I only took pictures of the views I thought were necessary:
Top
Iso
Bottom

Author Posted on 2018/06/10
#3913
Rover Hmm. I don't see anything wrong. Perhaps do you know what blender is?
Author Posted on 2018/06/10
#3915
nohax3win Yes.




I guess I have to start my model over.

Does Blender export to OBJ?

Perhaps the first word in this message is the answer?
Author Posted on 2018/06/10
#3916
Rover You don't have to start over. Also yeah blender does support obj. Maybe you should try that :)
Author Posted on 2018/06/10
#3918
Aerodo Weird. I made a test CT with Sketchup and the nsbmd is created normally
Author Posted on 2018/06/10
#3919
Rover I think it's because how sketchup exports obj.
Author Posted on 2018/06/10
#3920
Aerodo Well i can't do the test again because my Free Sketchup expired and im lazy to redownload it lol
Author Posted on 2018/06/10
#3921
Rover nohax. Let me know if exporting from blender works okay?
Author Posted on 2018/06/11
#3939
nohax3win I just remembered that I'm using the old version of an OBJ exporter. Maybe that's the problem? I'm not sure why nobody else noticed that I said that i'm using an old version of an obj exporter. It's not even the official OBJ exporter, so I'll try the actual one. I used Sketchup Pro, by the way.

An SMH against myself.
Author Posted on 2018/06/11
#3940
Aerodo
i'm using an old version of an obj exporter.

Well this is probaly the problem
Author Posted on 2018/06/11
#3941
nohax3win I just tried exporting to OBJ with the actual exporter, fixing the UVs, and making the nsbmd. It still didn't work.
Author Posted on 2018/06/11
#3942
nohax3win I also can't open OBJ files in Blender.
Author Posted on 2018/06/11
#3943
Rover I think its because how broken sketchup is honestly...You may need to use blender for making custom tracks.
Author Posted on 2018/06/11
#3944
nohax3win I know.
Author Posted on 2018/09/01
#4187
rocoloco321 Check if your textures are in a power of 2, also check the textures in the exported model