DSHack

Archive Generated December 23rd, 2018
Any alternatives to the 3DS Max plugin?
Author Posted on 2018/08/19
#4120
User 728 Hello. I want to add a custom model to Mario Kart DS. I edited the file in Blender, from a exported OBJ, but my problem here is that I don't have 3DS Max 2011. I only see 2016 as the oldest I can download. I also can't find the Maya versions either.

Thank you!
Author Posted on 2018/08/19
#4121
テクニカル諏訪子 Let’s begin with what we should begin with: welcome to the site.
That aside, I’m afraid there’s no other option that is reliable enough, unless my information is outdated.
Maybe we could wait for SGC, Rover, or another MKDS hacker to confirm.
Author Posted on 2018/08/20
#4122
Rover Well...May I ask what you are trying to import to MKDS? I think I can help
Author Posted on 2018/08/20
#4138
User 728 I was trying to make this;
(Model and texture are completely custom, replaces Daisy)
Author Posted on 2018/08/20
#4139
Rover That looks pretty good. Anyway. Is the Character gonna be static or have Animations?
Author Posted on 2018/08/20
#4140
User 728 Well, I'm not sure how to make animations work on the model (basically, I don't know what bones to create and don't know how to add the animations), so static? I'm also wondering, is there any way I can PM you?
Author Posted on 2018/08/20
#4141
Rover Ah well I've seen some people use MKSCM's nsbmd maker to make static Characters. And sure. Just click on my pfp and look for new message.