DSHack

Archive Generated December 23rd, 2018
NitroKoopa
User ID: 153

Thread: [TUTORIAL] Mario Kart 7 Texture Hacking
Author Posted on 2016/08/14
NitroKoopa Since there is no Tutorial about this (or I just couldn't find one), I thought I'd make one myself and here is it:



Mario Kart 7 Texture Hacking is easy and I am going to show you how you can create a texture hack in 6 simple steps.


Step 1: You will need EveryFileExplorer, a special build of Ohana3DS, your favorite Drawing Software (I use PaintDotNet) and the .szs file of the track you want to modify, in my case it's Toad Circuit:






Step 2: Open the .szs File in EveryFileExplorer and export the right .bcmdl file by right-clicking it and then clicking on export.






Step 3: Open the filenamehere.bcmdl.bin File in Ohana3DS (just Drag and Drop it in the program)




Now export the textures you want to edit, but you have to export ALL versions of each texture, for example: Don't just export tc_comb_03.png, you need to export tc_comb_03_2.png, tc_comb_03_3.png, tc_comb_03_4.png and tc_comb_03_5.png too, the reason for that is simple: Mipmaps.




Step 4: Edit the texture in your favorite Drawing Software




You have to edit ALL versions of each texture. Just edit the normal texture and then copy and resize it everytime.




(I made a purple/night themed version of the texture)




Step 5: Import the edited texture in Ohana3DS




You also have to import ALL versions, obviously. Now just save the file.




Step 6: Import the edited filenamehere.bcmdl.bin in EveryFileExplorer by right-clicking the right .bcmdl and clicking on replace and save the .szs :)




This is how it looks ingame



Step 7: ???
Step 8: Profit


I hope, that this (badly done, sorry if there are mistakes) Tutorial could help you :) (btw. Character Texture Hacks are made about the same way)

Have Fun making Texture Hacks.



(2 pictures are rather big, but I didn't put them in a spoiler, tell me if I should)
Thread: [TUTORIAL] Mario Kart 7 Texture Hacking
Author Posted on 2016/08/14
NitroKoopa
What was the title supposed to be?


I failed somehow, but I fixed it
Thread: Your Texture Hacks
Author Posted on 2016/08/15
NitroKoopa Here are some of my texture hacked tracks (And Ashley-Rosalina :P)



Rosalina's Mountain Base



Casino Park



Toad Circuit (Purple Night Version)



Seaside Hill



Animal Crossing Mountain



These should also be in the Hackstore, depends on if they were accepted. The pictures are big, that's why I put them in spoilers.
Thread: .bcstm freeze issue help
Author Posted on 2016/08/16
NitroKoopa First of all, thank you for listing the tracks too, I had to find that out the hard way and tried for hours to make a music hack and didn't know that it would crash anyway.

MKGirlism posted this a while ago, I hope that this can help:
"If you want to figure it out yourself, you can just Export BCSTM's as WAV (through EFE), and open those in Audacity.
If you see more than 2 Tracks, it's Multi-Channel."
Thread: How to make custom textured characters?
Author Posted on 2016/12/30
NitroKoopa I made a tutorial about texture hacking here.
But instead of opening the folder "Course", just go into the folder "Driver", choose which character you want (Example: Yoshi / folder would be "ys") and export the corresponding .bcmdl file (e.g. ys.bcmdl). Now you can just follow the rest of the tutorial, put the files in the right place in your patchfolder and use your favourite romfs-patching method.

I hope this helps.
Thread: Let's Switch Friend Codes Around!
Author Posted on 2017/03/22
NitroKoopa SW-8170-4704-3624

Add me, xoxo
Thread: The 'Banned' Game
Author Posted on 2018/01/04
NitroKoopa banned because shrek