DSHack

Archive Generated December 23rd, 2018
User 22
User ID: 22

Thread: Suggestion Box
Author Posted on 2015/07/06
User 22 Are you planning to add the ability for members to change their usernames?
Thread: Mario Kart Second Circuit
Author Posted on 2015/07/15
User 22 I'm playing through/inventing strats for V1.5 for fun (awesome job thus far btw :) ) ; do you want me to post any bugs/glitches I come across?
Thread: Ermii Kart DS
Author Posted on 2015/07/23
User 22 Nice track; the hype continues to build!

Do you have a key checkpoint on the wall-like structure to prevent players from skipping it altogether with PRB (or bomber's offroad speed)?
Thread: Ermii Kart DS
Author Posted on 2015/07/23
User 22 Changing the offroad KCL will only discourage non-PRB crossing; if you'd like to prevent PRB from reaching that far, I'd suggest removing the boost pad on the far side of the bridge peak. It'll be difficult to impossible to keep PRB only using the first pad.

Edit-- Actually nvm, you'd have to remove both boost pads to prevent PRB, I can see releasing an MT into the peak & starting the next one midair working as a viable strat, lol...
Thread: New Super Mario Bros. Luigi Time!
Author Posted on 2015/07/23
User 22 This is looking to be a pretty cool hack; have you considered posting it to the NSMB hacking domain? (Link)
Thread: Why did you choose your current User Name?
Author Posted on 2015/08/11
User 22 Mine's pretty self-explanatory. My name+the fact I speedrun MKDS. :P
Thread: Ermii Kart DS
Author Posted on 2016/09/08
User 22 Finally, so glad to see this release, despite the unfortunate and troubling circumstances which led to the event. I'll be playing a lot (time trials mostly, it's my thing), do you want bug reports posted here or sent via DM? I think this could be a good thing overall, because now the community can chip in, whatever that's worth.
Thread: Ermii Kart DS
Author Posted on 2016/09/12
User 22 Noticed bugs (will edit as I play more) :

-There's an invisible wall on the inner corner of the area after the thwomps on GBA BC1
-The countdown doesn't appear on the first race of a VS-mode session
-The bit of guardrail by the elevated tree on Ermelber City is intangible, and you can drive through to the park area below
-Falling off on Rockside River (might've gotten the name off) alongside the slope to the lower-altitude town causes the water OOB animation (I suspect a water-level extension under that particular part of the track)
-Shrek's Swamp has a respawn loop if you go OOB while in contact with the slope to the left or right side of the end of the wooden bridge near the log section
-It's possible to hug the fence on the left side of the pond on Yawshi Circuit after the bridge; no lapcount occurs with this SC, though
-The right side of the first stretch of Volcano Beach (right by the mountain slope) has a midair water OOB patch
-going off the left end of the ramp onto the wooden part of the track over the water gets you lifted back up on the mountain (Volcano Beach)
-There's more midair water OOB by the red-roofed building that triggers a respawn point near the top of the mountain (Volcano Beach)
-There's even more water OOB if you hop/drive against the beach-side wall of the tunnel near the end of the track (VB still)
-You can, with speed+hops, drive over the 3rd and 4th segments of wall from the mountain on the last U-turn (no lapcount) (VB)
-Sunset Raceway, MT/shroom+hop in the corner between the mountain and right-hand-side wall (not the moving guardrail) behind the starting line lets you access the OOB section w/ the buildings; no lapcount glitches occur with this so it's benign
-(SR) It's extremely easy to completely skip the vertical U-turn
-On Melancholic Dystopia you fall OOB if you go between the guardrail and the treeline in the area w/ the red running track & volleyball court (right by the road, near the U-turn leading to the area)
-(MD) There's an invisible ramp right by the first section of the blue guardrail on the right-hand side of the road following the chomp/thwomps area that lets you access a big chunk of non-track area (you can also just hop the fence from the top of the stairs, p sure that's intended though)
-There's an invisible wall off the left side of the 3rd dash panel jump on Raynbow Road

-L
Thread: Ermii Kart DS
Author Posted on 2016/09/14
User 22 -One of the spawn points on Double Deck points the wrong way