Lol I thought file swapping meant swapping other files like kart model files, texture files, etc. XD. But I guess next step is texture hacking as you said. But, is MKDSCMLast the latest version of MKDSCM?
Well, I tried this, but no matter what, for me importing bitmap with existing palette doesn`t work at all. I mean, making the custom icon and palette was no problem for me, but importing the custom icon itself always gives me error message that says something like this: "Parametre have to be positive value lower than height". Any help?
@LeDryBones81 that problem happens if you are not importing the same image that you exported.
Export Bitmap A , and edit it with the custon icon but don't alter the Size of the whole image set.
Then import The bitmap you edited and it should be no problem
i looked it up and as i said that error happens if the bitmap you try to import does not match the size of the one in NSMBe
Thanks for help, and sorry for bit late answer, I`ve been really busy in here: http://gdforum.freeforums.net/thread/4273/serious-problem?page=2&scrollTo=50175 lately(and I still am)Also, I didn`t post a picture about my problem because the error message itself is in finnish language, so it would`ve not be very useful
Kinda stupid suggestion: More visible page changing button. It`s so tiny and first time trying to find was quite hard, so maybe you could make that button a bit more visible?
Trying to replace MKDS Nintendo logo with picture of jonne(a retarded person that drinks energy drinks), but I always mess up the palettes ;-; Random enough?
Well first of all, welcome to DSHack, we gladly welcome newcomers here :D
But anyways, the problem you are having. I am not good with this stuff at all, in fact I probably am as helpful as Microsoft tech support, but I wanna try at least.
So, have you placed your track under Y=0 when making track OBJ? That's a mistake commonly made by starters (according to Pablo btw)