DSHack

Archive Generated December 23rd, 2018
How do you make a KMP?
Author Posted on 2015/11/18
#967
User 139 So, I've been wanting to mod MK7. I've got kmp expander, and have created the checkpoints(I think so, at least). Whenever I load the course in-game(with HANS) I get a whitescreen, which seemingly means I don't have the points in bounds. So, I just deleted the item and enemy points(this is time trial mode), and retried. Still doesn't work. I've never modding MK before, so honestly I don't know what I'm doing. Any help and other tips would be appreciated.

Thanks!
Author Posted on 2015/11/18
#969
MKGirlism Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet).
Also make sure none of these Points, and neither the Start Line Object, comes beneath the Model (tip: Hold the right Mouse Button while moving the Points, in order to position the Y Axis correctly).
Author Posted on 2015/11/20
#975
TheZoroark007
Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet).
Also make sure none of these Points, and neither the Start Line Object, comes beneath the Model (tip: Hold the right Mouse Button while moving the Points, in order to position the Y Axis correctly).

I did that, but I wanted to move my custom track more onto the middle to make the bottom screen work and that first worked, but then I also moved the checkpoints/enemy-points/item-points and the goal and now the game gives me a whitescreen... If you want to help me with this problem and you want to find what's wrong, here is the Kmp:
https://www.dropbox.com/s/cn2ystggq00zsur/try.kmp?dl=0
Author Posted on 2015/11/20
#976
MKGirlism Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"?
It's what I did for multiple other KMP Files before.
Author Posted on 2015/11/20
#977
TheZoroark007
Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"?
It's what I did for multiple other KMP Files before.

I will try that when I'm home later! Thanks for the tip!
Author Posted on 2015/11/20
#978
TheZoroark007
Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"?
It's what I did for multiple other KMP Files before.

I found the problem! It seems that there is a min. distance from the left and right checkpoint!
Author Posted on 2015/11/21
#993
User 139
Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet).
Also make sure none of these Points, and neither the Start Line Object, comes beneath the Model (tip: Hold the right Mouse Button while moving the Points, in order to position the Y Axis correctly).

Oh, I see. Thanks! I didn't figure it would matter because I'm testing in time trial mode.