Author |
Posted on 2015/11/18
#967
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User 139 |
So, I've been wanting to mod MK7. I've got kmp expander, and have created the checkpoints(I think so, at least). Whenever I load the course in-game(with HANS) I get a whitescreen, which seemingly means I don't have the points in bounds. So, I just deleted the item and enemy points(this is time trial mode), and retried. Still doesn't work. I've never modding MK before, so honestly I don't know what I'm doing. Any help and other tips would be appreciated. Thanks! |
Author |
Posted on 2015/11/18
#969
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MKGirlism |
Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet). Also make sure none of these Points, and neither the Start Line Object, comes beneath the Model (tip: Hold the right Mouse Button while moving the Points, in order to position the Y Axis correctly). |
Author |
Posted on 2015/11/20
#975
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TheZoroark007 |
Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet). I did that, but I wanted to move my custom track more onto the middle to make the bottom screen work and that first worked, but then I also moved the checkpoints/enemy-points/item-points and the goal and now the game gives me a whitescreen... If you want to help me with this problem and you want to find what's wrong, here is the Kmp: https://www.dropbox.com/s/cn2ystggq00zsur/try.kmp?dl=0 |
Author |
Posted on 2015/11/20
#976
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MKGirlism |
Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"? It's what I did for multiple other KMP Files before. |
Author |
Posted on 2015/11/20
#977
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TheZoroark007 |
Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"? I will try that when I'm home later! Thanks for the tip! |
Author |
Posted on 2015/11/20
#978
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TheZoroark007 |
Could you try to set "Prev 1" and "Next 1" in the Enemy- and Item Point parts to "-1"? I found the problem! It seems that there is a min. distance from the left and right checkpoint! |
Author |
Posted on 2015/11/21
#993
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User 139 |
Never Delete Enemy/Item Points entirely, create a new Path instead (or otherwise, put them in a Circle, if you don't care about CPU and Items yet). Oh, I see. Thanks! I didn't figure it would matter because I'm testing in time trial mode. |