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Posted on 2015/07/06
#90
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tomix | In order to not derail other threads with this topic, have any discussions regarding modelling programs here. |
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Posted on 2015/07/06
#96
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Jesse |
sketchup sux you shouldn't have posted this in nyanland |
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Posted on 2015/07/06
#97
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Nice Boat |
Well, I use it because I don't want to spend 20billion hours watching tutorials for other software. It's good for basic models, but nothing past that. |
Author |
Posted on 2015/07/06
#102
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tomix |
I didn't know where it should have gone so i put it here. Sue me plus i don't want to get yelled at |
Author |
Posted on 2015/07/06
#103
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Gericom | I like sketchup, because with other tools you can't really make polygons. I only hate the texture mapping of sketchup. |
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Posted on 2015/07/06
#104
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tomix |
of course you can |
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Posted on 2015/07/06
#105
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Super |
i suck at other modelling programs sketchup is love sketchup is life |
Author |
Posted on 2015/07/06
#106
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Yawshi |
Actually it kinda belongs here since this is a continuation of the discussion that went on in the MarioKart Toolbox thread and its kind of a topic that goes offtopic a lot so yeah. If someone were to create a 3D Modelling Renders thread then that would belong in general. Besides, its mostly people ranting about certain 3D modelling software/programs anyway. |
Author |
Posted on 2015/07/06
#111
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MKGirlism | Maya is the only 3D Modeller I can use, not because I don't want to learn how to use the other Software, I'm just most comfortable with Maya, as I learnt it, back when I did my Game Dev Course. |
Author |
Posted on 2015/07/06
#124
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Jesse |
"20billion hours watching tutorials" Big fat bullshit. Blender is literally like sketchup just extruding faces/vertices/edges. If you actually would try it, you would see how easy and flexible programs like blender/maya/3ds max are. Besides, sketchup takes 394028940238990349234129421849320493284 ours to complete a polygon while in blender you can do it with one button. But here is the actual reason why I hate this program, I have NEVER EVER seen a proper custom level/course made in sketchup for any game. Thats because people are so limited on what they can do with it. I mean, with sketchup you can already forget proper uv mapping. It just irritates me to see a person spamming out a model with 8 or 9 triangles and call it a model. its just a blamage. |
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Posted on 2015/07/06
#127
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Nice Boat | So Another Super Mario 3D is "Bad" in your opinion? It was made in Sketchup. -_- |
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Posted on 2015/07/07
#152
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Gericom |
No, not really. In sketchup you can easily create lines and connect to points, that is not really possible in maya for example. There is the append to polygon option, but it does not work really well. |
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Posted on 2015/07/07
#156
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Jesse |
Well yes modelwise it wasn't this good. for example the lack of proper texturing. But the game got great idea's and designs so that makes it less noticeable. |
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Posted on 2015/07/08
#181
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User 20 |
i think you should sux my dick, i don't find sketchup bad at all maybe you just can't use it :V |
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Posted on 2015/07/08
#190
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tomix |
Have you even touched a real 3d program before? If not, you don't have a right to say it isn't bad. |
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Posted on 2015/07/09
#192
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User 20 | No i've only used blender and 3ds max |
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Posted on 2015/07/11
#204
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Jesse |
haha I see what you did there |
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Posted on 2015/07/19
#303
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Miles Ermiiworth |
Actually:![]() I mean, Sketchup + 3ds Max works godly: Proper texture mapping and easy modelling... But I agree, Blender is better if you can use it |
Author |
Posted on 2015/07/25
#374
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Jesse | I actually do use sketchup for clean exporting. Someone did a good thing when they made the obj exporter for sketchup |
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Posted on 2015/07/25
#375
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Miles Ermiiworth | I agree with you, it works very well |
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Posted on 2015/08/28
#476
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Platinatic |
I use blender because it has everything i need. It might be hard in the beginning, but once you get it down it's alot fun. I sketchup used too, but if you really want to make something unique and cool, then blender is all you need. It is more complicated than sketchup, but more doesn't mean bad. |