Author |
Posted on 2016/08/16
#2082
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mence | On some courses, .bcstm's will cause freezes on the following: Pirahna Plant Slide, Wario Shipyard, Rainbow Road, and Koopa Cape. (There are probably a few more but these come to mind). Anyway, the problem is probably due to them being multi-channel. Is there any information I can go off of for how many channels each track uses, similar to MKW where Toad's Factory had 4 multi-channel tracks? |
Author |
Posted on 2016/08/16
#2083
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NitroKoopa |
First of all, thank you for listing the tracks too, I had to find that out the hard way and tried for hours to make a music hack and didn't know that it would crash anyway. MKGirlism posted this a while ago, I hope that this can help: "If you want to figure it out yourself, you can just Export BCSTM's as WAV (through EFE), and open those in Audacity. If you see more than 2 Tracks, it's Multi-Channel." |
Author |
Posted on 2016/08/16
#2084
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mence |
First of all, thank you for listing the tracks too, I had to find that out the hard way and tried for hours to make a music hack and didn't know that it would crash anyway. Oh, must have missed that post, but thank you! |
Author |
Posted on 2016/08/16
#2085
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PabloMK7 | You need a way to make a multi-channel brstm, and then use a brstm->bcstm converter. |