DSHack

Archive Generated December 23rd, 2018
New Super Mario Bros. Luigi Time!
Author Posted on 2015/07/17
#287
Arctus 64 This is a New Super Mario Bros hack that I started sometime before N64 Circuit, and I haven't even finished it yet.

Videos:
Wow, did the levels really look like that when I started?
World 1:
The levels have been updated a bit since these videos were uploaded.
World 2:
Misc. Videos:Screenshots:

----------
Current Music Hacks:
Grassland: NSMBU Grassland
Athletic: SMB3 Athletic
Title Theme: Yoshi's Island Title Theme
Ghost House: SMW Ghost House
Star: SMB Star
Underground: NSMB Underground SMB3-Style
Boss Clear: SMB World Clear Interrupted
Tower: LoZ LADX Color Dungeon
----------
Levels in Progress:
World 2-6
----------
World Completion:
World 1: 8/8
World 2: 6/9
World 3: 0/9
World 4: 0/10
World 5: 0/10
World 6: 0/11
World 7: 0/11
World 8: 0/12
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That is about all that I think I have done thus far and each world's third level(excluding World 1), is planned to be a retro level, from a previous 2D Mario game, but sort of remixed and made to work with what is in NSMB.

v0.1 Release
You can get the pre-release here.
Author Posted on 2015/07/17
#296
SGC Yellow

This is a New Super Mario Bros hack that I started sometime before N64 Circuit, and I haven't even finished it yet.

Here are a few videos of it:

As well as a few screenshots of how it is right now:




That is about all that I think I have done thus far. Also, World 1-1 hasn't received an original design yet, as I have yet to think of one. But, each world's third level(excluding World 1), is planned to be a retro level, from a previous 2D Mario game, but sort of remixed and made to work with what is in NSMB.
That's not lugig from SMB, Luigi has a white shirt and, hat and, green overalls in SMB. :b

The Luigi and, Peach you made in that screen shot are both from "The Super Mario Bros. Super Show!" and, that was an awful cartoon. -_- But you know what they say Arctus "That's the way the meatball bounces!"
Author Posted on 2015/07/17
#297
Arctus 64


This is a New Super Mario Bros hack that I started sometime before N64 Circuit, and I haven't even finished it yet.

Here are a few videos of it:

As well as a few screenshots of how it is right now:




That is about all that I think I have done thus far. Also, World 1-1 hasn't received an original design yet, as I have yet to think of one. But, each world's third level(excluding World 1), is planned to be a retro level, from a previous 2D Mario game, but sort of remixed and made to work with what is in NSMB.
That's not lugig from SMB, Luigi has a white shirt and, hat and, green overalls in SMB. :b

The Luigi and, Peach you made in that screen shot are both from "The Super Mario Bros. Super Show!" and, that was an awful cartoon. -_- But you know what they say Arctus "That's the way the meatball bounces!"


SMB/SMAS for Luigi, not just SMB, and that is Peach's color scheme from the end of SMB, and was not even meant to reference the TV show.
Author Posted on 2015/07/22
#350
Arctus 64 World 1-1 Official Version



Edit:
And of course, there's a content id match, but at least it makes sense this time.
Author Posted on 2015/07/23
#366
User 22 This is looking to be a pretty cool hack; have you considered posting it to the NSMB hacking domain? (Link)
Author Posted on 2015/07/23
#367
Arctus 64 I might release a v0.1 on dropbox after World 1 is finished, but I might post it on NSMBHD after World 2 is completed, I'll have to register of course, but I guess it will be worth it. :D :P
Author Posted on 2015/07/26
#384
Nice Boat The only problem with NSMBHD, is you can only post patches, not full roms.
Author Posted on 2015/07/26
#386
Arctus 64 Ah, well, I guess I can still ask for help if I need it, then.
Author Posted on 2015/08/06
#409
Arctus 64 Peach has been reverted to her original textures and guess who is making a surprise appearance as Luigi's "palette swap", it's Yellow Luigi, from N64 Circuit!

Edit:
Yellow Luigi is going to have to have a green cap due to there not being multiple palettes for the textures like there is with the body textures.
Author Posted on 2015/08/09
#413
SGC Yellow
Peach has been reverted to her original textures and guess who is making a surprise appearance as Luigi's "palette swap", it's Yellow Luigi, from N64 Circuit!

Edit:
Yellow Luigi is going to have to have a green cap due to there not being multiple palettes for the textures like there is with the body textures.


Then how is it yellow in the screen shot?
Author Posted on 2015/08/09
#414
Arctus 64 That was before I figured out that there weren't multiple palettes for Luigi's head, hence the edit.

Here is a new screenshot:
Author Posted on 2015/08/10
#418
SGC Yellow
That was before I figured out that there weren't multiple palettes for Luigi's head, hence the edit.

Here is a new screenshot:

I think he looks a bit weird with a yellow shirt and, a green hat, now it just looks like he spilled bleach on his shirt. :/
Author Posted on 2015/08/10
#419
Arctus 64 Well, I would fix it, but I don't know how to change the head texture without Fire Luigi's head becoming bright pink.
Author Posted on 2015/08/10
#420
Arctus 64 World 1-4 Official Version:

Author Posted on 2015/08/16
#440
Arctus 64 World 1-A Official Version:



Is it just me, or does this level seem a bit familiar?
Author Posted on 2015/09/03
#518
Arctus 64 The NSMBLT level that I'm working on right now(2-3 since I wanted to skip over 2-2 and since 2-1 is Solaris' level), is a retro compilation that is a confusing underground level which contains the first underground levels you come across in the first four games of the main series, SMB, SMB2(Japan version since the US version doesn't have full underground levels), SMB3, and SMB4/SMW. They are all connected to each other, but not in the way you would expect, I guess. Anyway, it is still in progress, so after it is completed, I plan on making a video for it, showing each of the areas.
Author Posted on 2015/09/09
#540
Arctus 64 I thought that I might as well upload this since I don't think I have anymore to work on with it, so here it is.

Author Posted on 2015/09/27
#614
Arctus 64 The new WIP Title Logo:


And the new Athletic Theme:
Here
Author Posted on 2015/09/29
#633
Arctus 64 I am almost finished with World 1-5, I just need to make the sub area more interesting. Also, the infinite 1up trick is possible in this level.
Author Posted on 2015/10/01
#650
Arctus 64 Here is World 1-5, at long last.
Author Posted on 2015/10/04
#673
Arctus 64 Here is a link to v0.1, it is in patch form since I also posted it on NSMBHD, so make sure you have xdelta patcher. It is also best if you use Desmume 0.9.11 to play it if you use an emulator, and I think that it might work on some flashcarts.
Author Posted on 2016/02/22
#1465
Arctus 64 Here is some recent stuff from v0.2:

Final Grassland Tileset:

Fixed World 1-4 Background:


An idea that I had for the beach tileset:


And that should be all for now, and apologies for the bump.
Author Posted on 2016/02/22
#1466
Platinatic Wow! that tileset really makes the hack look alot more unqiue! It looks great as well!
Author Posted on 2016/02/23
#1479
Arctus 64 Here is World 2-2, I sort of based it off of my Mario Maker level, Wiggler Plains, and I think that it turned out pretty nicely.
Author Posted on 2016/02/24
#1483
Platinatic Are you also planning to add some really hard levels? like how nintendo does it with their Crown worlds? Because that would be reall cool.
Author Posted on 2016/02/24
#1484
Arctus 64
Are you also planning to add some really hard levels? like how nintendo does it with their Crown worlds? Because that would be reall cool.
I am actually planning on replacing the lettered levels with slightly more challenging levels, as seen with World 1-A, which is of course, the easiest and hardest of the challenge levels so far(since it is the only challenge level that is completed), so yeah.
Author Posted on 2016/02/27
#1501
Arctus 64 Here is World 2-3, the first retro level in the hack.
Author Posted on 2016/03/03
#1524
Arctus 64 Here is World 2-4, I don't have much to say about it, other than that there are a couple of secrets hidden in the level.
Author Posted on 2016/03/07
#1535
Arctus 64 Here is a music hack that I made last night, it is from the Color Dungeon in LoZ LADX.
Author Posted on 2016/03/20
#1583
Megakoopax I played the v0.2 pre-release you sent me, It was alright. Keep up the good work.
Author Posted on 2016/03/21
#1585
Arctus 64 I started a base rom for the hack, that way I can work on hud setups without needing the full rom for the game, here is the result of about an hour's work on the in-level hud setup for the main screen.
Author Posted on 2016/03/23
#1593
Arctus 64 Well, here is the last video for NSMBLT that I'll be uploading for a while, World 2-Tower.