Author |
Posted on 2016/01/24
#1374
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Kerouz |
In December, i tried to do a Kart/emblem hack for the Red Yoshi in CTGP-7, but i have some issues : The textures look pretty good ingame, but the only problem is that it looks like the game is also loading the old Yoshi files, and it makes that both textures overlap,each other, and it doesn't look good at all. ![]() |
Author |
Posted on 2016/01/24
#1375
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MKGirlism |
Mind if you share your modified Emblem? I was originally going to say there were multiple layers of Textures, but this theory already got debunked before I could say it. Probably something irrelevant, but did you modify "emblem_ys", "emblem_ys_lod", or both? |
Author |
Posted on 2016/01/24
#1376
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Kerouz |
Here's the link of all the files for the Red Yoshi, in a .zip : https://drive.google.com/file/d/0B3sp_EK1VwANSTNWWHRROE81aFE/view?usp=sharing And, i edited both of "emblem_ys" and "emblem_ys_lod". |
Author |
Posted on 2016/01/24
#1377
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MKGirlism |
I opened it in EFE really quick, and it looks like there are layers after all. Look: This is Level 0: ![]() And this is Level 1 of the same file: ![]() So if you edit Levels 1, 2, and 3 as well, I think you should be fine. |
Author |
Posted on 2016/01/24
#1378
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Kerouz |
Well, when i try to Import on the Levels 2 and 3, it shows me this window :![]() |
Author |
Posted on 2016/01/24
#1380
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Miles Ermiiworth | It's because EFE cannot import Mipmaps yet I think |
Author |
Posted on 2016/01/26
#1391
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opa334 | There is a modified version of Ohana3ds that you can use to replace the mipmaps. Found it some time ago on GBATemp: http://www14.zippyshare.com/v/U0snle4R/file.html (Start Ohana3ds, not the rebirth version) Choose Textures on the left and then open the bcmdl. |
Author |
Posted on 2016/01/26
#1392
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Kerouz | It works perfectly, thank you so much! :D |